Game project
Use retro
to create a game! Refer to the documentation.
Proposal
Before you start coding, it's important to plan out what exactly you're going to
make. Create a file called proposal.md
in your project_game
directory.
Give the document a title like "Game proposal" (# Game proposal
). Then create
a separate sub-heading for each of the questions below. (e.g. ## Team
). You don't
need to include the text below; just include your answers.
Team
You can complete your game project individually or in a group. (You're expected to do the same amount of work whether you're working individually or in a group, so our expectations for group projects are higher.)
Game overview
What is the name of your game? Then, answer each of the following in one or two sentences:
- Describe your vision for your game: What makes it original, fun, compelling, moving? What makes it worth making?
- What will your game look like?
- How will the player interact with the game?
Core mechanics
Describe 1-4 core mechanics of your game. A game mechanic is a feature or structure of a game; a core mechanic is one which is essential to your game. For example, capturing pieces is a core mechanic of chess; purchasing properties and then charging rent on them is a core mechanic of Monopoly.
Milestone
Describe a first step in your game development, which you're pretty sure you will be able to achieve. This will be your first target.
Challenges
Are there parts of your game which you don't know how to implement yet?